Posts
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Blender Transparency Map Shadows Quick Fix
Over the weekend I was working out how to tear a piece of paper in Blender and stumbled on the annoying but easily solvable issue of transparency shadows. By default a material will not receive shadows based on the texture but on the geometry of an object. As seen here: To fix this, go…
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Blender 2.5 Network Rendering: Part 01 Systems
This post is an outline for setting up an offsite render network mainly for Blender Rendering but also for After Effects and possibly Premiere. I had started a series on this before but ran into a number of problems, which have now been sorted out. The network has been in use for a few weeks now and…
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Blender Network Rendering: Quick Update
I’ve noticed in the past few weeks the site getting more traffic and most of it to the Blender Network Rendering post, there will be an update on this soon. I wanted to point out that the tutorial series isn’t dead but it did end up going though major revisions when put into practice; the…
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Animatic Builder v1.40
The new version of Animatic Builder is up. This update includes a whole offline system taking advantage of HTML 5’s manifest and localStorage for offline use anywhere. To complement the new offline functionality is a redesigned UI which now scales to mobile platforms as well, specifically the iPhone. The are a number of speed improvements…
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Dynamically generated HTML5 manifests
In the specification for HTML5 several methods for storing data locally are outlined including localStorage and manifests. While building out the offline storage for Animatic Builder, I attempted to keep the stored data dead simple; as in the case of the shot information which is stored as one long JSON string. In this way the…
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Animatic Builder now available for download!
A short sweet post here. Up on the Animatic Builder page are two downloads, a nightly build and the recent stable version. Have at least PHP 4 and MySQL 4? then your all set to go! Animatic Builder