I’ve noticed in the past few weeks the site getting more traffic and most of it to the Blender Network Rendering post, there will be an update on this soon. I wanted to point out that the tutorial series isn’t dead but it did end up going though major revisions when put into practice; the changes are mainly due to LuxRender being a bit too heavy for animation use and my workflow switching to Blender 2.5.
Blender Network Rendering: Quick Update
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2 responses to “Blender Network Rendering: Quick Update”
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Scott Forbes has a tutorial on the Blender 2.5 network renderer which I used recently and was very happy with.
Here's the link:
http://blendingwithforbes.blogspot.com/2010/03/bl…Just found your site and can't wait to see what you post on this. I'm trying to dig up information now on doing a network render through a terminal or command prompt.
Jeremy
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Heya,
Yea when I was first learning the new network system for 2.5 I looked through that tutorial, really helped clear up some confusion as the wiki article is a bit bare.
I'll try and fast track some updates for this, I hit a couple stumbling blocks with textures and baked dynamics but now that I have that all sorted I should be able to put together a comprehensive guide. Commandline will definitely be a big part of it.
-Whitney
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