Blender Network Rendering: Quick Update

I’ve noticed in the past few weeks the site getting more traffic and most of it to the Blender Network Rendering post, there will be an update on this soon. I wanted to point out that the tutorial series isn’t dead but it did end up going though major revisions when put into practice; the changes are mainly due to LuxRender being a bit too heavy for animation use and my workflow switching to Blender 2.5.

2 responses to “Blender Network Rendering: Quick Update”

  1. Jeremy Deighan Avatar
    Jeremy Deighan

    Scott Forbes has a tutorial on the Blender 2.5 network renderer which I used recently and was very happy with.

    Here's the link:

    Just found your site and can't wait to see what you post on this. I'm trying to dig up information now on doing a network render through a terminal or command prompt.


    1. Whitney Krape Avatar


      Yea when I was first learning the new network system for 2.5 I looked through that tutorial, really helped clear up some confusion as the wiki article is a bit bare.

      I'll try and fast track some updates for this, I hit a couple stumbling blocks with textures and baked dynamics but now that I have that all sorted I should be able to put together a comprehensive guide. Commandline will definitely be a big part of it.

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