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	<title>Whitney Krape &#187; Illustration</title>
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	<link>http://www.whitneykrape.com</link>
	<description>Hi, I am an &#60;strong&#62;Animator&#60;/strong&#62;, &#60;strong&#62;Web Developer&#60;/strong&#62;, &#60;i&#62;and&#60;/i&#62; &#60;strong&#62;Voracious Artist&#60;/strong&#62;</description>
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		<title>Banshee</title>
		<link>http://www.whitneykrape.com/2009/07/banshee/</link>
		<comments>http://www.whitneykrape.com/2009/07/banshee/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 02:55:50 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Art]]></category>

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		<description><![CDATA[A little concept art to take in. This image I designed as a test for the look of the rioters in my upcoming short. I wanted the rioters to look sketchy and unfinished next to the clean 3D animated Police &#8230; <a href="http://www.whitneykrape.com/2009/07/banshee/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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<img src='http://media.whitneykrape.com/images/banshee_sm.jpg' alt='Rioter yelling like a Banshee' /></p>
<p>A little concept art to take in. This image I designed as a test for the look of the rioters in my upcoming short. I wanted the rioters to look sketchy and unfinished next to the clean 3D animated Police but ultimately I rejected this design as being too detailed and time intensive.</p>
<p>Makes for a nice promotional still though.</p>
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		<title>New Logo</title>
		<link>http://www.whitneykrape.com/2009/03/new-logo/</link>
		<comments>http://www.whitneykrape.com/2009/03/new-logo/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 04:30:51 +0000</pubDate>
		<dc:creator>Whitney Krape</dc:creator>
				<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Graphic Design]]></category>

		<guid isPermaLink="false">http://wjkrape.com/?p=342</guid>
		<description><![CDATA[For the first post on this here on my new website I have broken down the development of my new logo into major landmarks. You can follow the process in depth on the Spinquad forums. The logo may still evolve &#8230; <a href="http://www.whitneykrape.com/2009/03/new-logo/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>For the first post on this here on my new website I have broken down the development of my new logo into major landmarks. You can follow the process in depth on the <a href='http://www.spinquad.com/forums/showthread.php?t=24881' title='Spinquad - New Logo Work in Progress'>Spinquad forums</a>.  The logo may still evolve slightly but I have received good feedback on what I have so far.</p>
<p><a class='imageCaptioned alignLeft' href='http://media.whitneykrape.com/images/oldlogo_lg.jpg' rel='shadowbox' title='Old Logo' ><img src='http://media.whitneykrape.com/images/oldlogo_sm.jpg' alt='Old Logo' />Old Logo</a></p>
<p>First I&#8217;m guessing most haven&#8217;t seen the old logo.<br /> The old logo was nice, but it lacked a certain &#8216;moxy&#8217; especially since it was only designed in 2D.<br class="clear" /><br />
<span id="more-342"></span></p>
<p>
<a class='imageCaptioned alignLeft' href='http://media.whitneykrape.com/images/newlogo_drawing_lg.jpg' rel='shadowbox' title='Logo Drawing'><img src='http://media.whitneykrape.com/images/newlogo_drawing_sm.jpg' alt='New Logo Sketch' />Logo Drawing</a></p>
<p>In designing the new logo I wanted something I could use for all purposes, even for a movie opening. Designing for multiple uses means more detail than a simple outline, which is all the image to the above really is. However, I wanted to keep the logo simple so it could still work for design and print. I saw a door handle in Lower Manhattan made of bronze of a stylized lion head and decided try the idea with a polar bear. I love polar bears and honestly I have no idea why; but they do make for great logo material.<br />
<br class="clear" /></p>
<p>
<a class='imageCaptioned alignLeft' href='http://media.whitneykrape.com/images/3dlogosketch_lg.jpg' rel='shadowbox' title='Initial 3D Modeling'><img src='http://media.whitneykrape.com/images/3dlogosketch_sm.jpg' alt='Initial 3D Layout and Modeling' />Initial 3D Modeling</a></p>
<p>I started modeling before doing the 2D design because I&#8217;m more comfortable in 3D. Also, by starting in 3D I found placing emphasis on the right details easier.<br />
<br class="clear" /></p>
<p><a class='imageCaptioned alignLeft' href='http://media.whitneykrape.com/images/newlogo_3dicon_lg.jpg' rel='shadowbox' title='3D Icon'><img src='http://media.whitneykrape.com/images/newlogo_3dicon_sm.jpg' alt='Final 3D Icon' />3D Icon</a></p>
<p>Adding a few incidence gradients helped sculpt the edges model and a weight map fills in the cracks with grime. The original door handle I used for reference was bronze, so I started to follow suit with a slightly tarnished silver but I decided to slap some paint over the &#8216;distinguished look.&#8217; Suddenly a generic bear turned into a polar bear without too much effort and the whole logo on a life of it&#8217;s own.<br />
<br class="clear" /></p>
<p><a class='imageCaptioned alignLeft' href='http://media.whitneykrape.com/images/newlogo_2dicon_lg.jpg' rel='shadowbox' title='2D Icon'><img src='http://media.whitneykrape.com/images/newlogo_2dicon_sm.jpg' alt='Final 2D Icon' />2D Icon</a></p>
<p>After modeling I rendered the face and began tracing over it. Now that I had defined the shadows and strong features I knew where I wanted to take the 2D design. At this stage I went back and forth overlaying details from the 2D design to the model 3D and vice versa. In this way I refined the designs so each one reflects the other. The last two are the finished icons and you can see them used around the site.<br class="clear" /></p>
<p>Feel free to leave a message, critiques and comments are always welcome.<br class="clear" /></p>
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