The most important part of a large scale project, especially one undertaken solo, is a break. The constant drum beat of, “I need to finish this and send it out tomorrow!” takes a massive toll. Stepping back for a day without thinking about the project makes you realize that your life will continue even if you don’t finish this film, painting, etc. Even better? When you start working again you will come with fresh ideas and a renewed drive.
I came to this point on Friday when I realized I wasn’t going to finish my animatic in a weeks time. It was at that point I took a break and stood back from the work for a moment and relaxed. Now, a few days later, I have a better outlook on the project.
As I mentioned before the harder parts of the project are two sequences where the doll/avatar animates a couple of ideas. Both ideas are quick flashes, but even with their short screen time, I want to build a design and feel that would get a viewer pulled in. The concept is, these are the “good” ideas that flash in an artists mind, that could be something interesting but not exciting. Once the doll tosses these ideas aside, I want a moment where the viewer has to get reemerged into the actual film.
Right now I am adding and developing the pieces up until the main character, he needs a name it seems, makes an escape out of the room.
At this point I was hoping to have more done, but with so many projects in the works I am comfortable with moving a little slower on the film. I’ll update with the animatic soon.